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Integrating VR into Biology Classes for Better Learning

FRESNO —  Fresno State is using virtual reality (VR) technology to enhance learning experiences for biology students.  Therefore, offering a new approach to studying complex topics such as the human nervous system and brain.  Since Spring of 2023, the university’s biology department has incorporated VR into select courses.  Consequently, allowing students to visualize and interact with three-dimensional models of anatomical structures.

Advancing Anatomy Learning Through VR

Image of brain in syGlass VR program

A 3D visualization of the human brain used in syGlass’ VR program, allowing students to explore complex structures in detail.

First, for senior biology major Dustin Geringer, VR provided an educational experience for the first time this year.  In his physiology lab, he used the technology to explore 3D scans of the human brain.  Furthermore, removing layers of nerves and blood vessels with motion controllers to study the images in detail.

“It’s a useful tool for learning for all ages,” Geringer said.

He acknowledged the initial disorientation but noted that the technology quickly became intuitive.

Moreover, leading the initiative is Dr. Anahit Hovhannisyan, a Fresno State neuroscientist who has taught at the university for six years.  After attending a demonstration of the syGlass VR program at the Society of Neuroscience conference, she began exploring VR technology for her classes.  In turn, seeking ways to help students understand the logical organization of anatomical structures, she viewed VR as a valuable tool for improving student comprehension.

Collaborative Effort & Implementation

To support the VR effort, the Lyles College of Engineering, the Fresno State Library, and the Provost’s Office collaborated to provide high-powered laptops and VR headsets.  Also, Hovhannisyan secured funding from the College of Science and Mathematics‘ deans’ office to support the syGlass program in her neuroanatomy and physiology classes.

Positive Student Feedback & Future Goals

Image of Dr. Hovhannisyan helping a student using a VR headset

Dr. Anahit Hovhannisyan guides a student through a VR anatomy lesson, enhancing the learning experience with immersive technology.

Additionally, in recent physiology labs, students worked in small groups, taking turns using the VR headset and controllers to explore the human brain.  While one student interacted with the virtual models, others in the group observed the activity on the laptop screen.  Feedback from student surveys showed a positive response to the VR sessions.  Even with some students expressing a desire for longer class times to explore the program further.

“That’s really good. That means that they were learning,” Hovhannisyan said.  “They weren’t just coming and making pictures.  They wanted to learn and this indicated that implementing this component made them want to learn.”

Overall, Fresno State’s initiative reflects the growing recognition of immersive technology’s benefits in higher education.  Particularly, in the field involving complex visual and spatial information.  As the program expands, the university aims to further enhance student engagement and understanding in the sciences.

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